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NPC Generator

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Advanced [show]


Thomas Redfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports red clothing, slightly heavier than average wear. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Redfield, Male Human Expert 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 18 (+4)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 70 gp.


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His orange fur is kept up in a ponytail inside a wide-brimmed hat. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: Born to a Glassblower, his father struggled to pay the bills. His father was a soldier and died while he was still young. Seven was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and wants a kiss

Flaws: Shy. Bonds: Attractive, Has a crush, Poor, Military. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seven Shore, Male Tabaxi Fighter 19
Medium (6'5") Tabaxi, Chaotic Good (CR 19)
Armor Class 13
Hit Points 105 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 13 (+1)18 (+4)
Skills Insight +7, Investigation +8
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3

Possessions: 16000 gp. Malachite (4 gp). Blue sapphire (1500 gp). Smoky quartz (20 gp). Iolite (20 gp). Lapis lazuli (4 gp). Azurite (4 gp). Onyx (20 gp). Fiery yellow corundum (1500 gp). Black pearl (1200 gp). Moss agate (4 gp). Black pearl (1200 gp). Malachite (4 gp). Rock crystal (20 gp). Carnelian (20 gp). Star ruby (1500 gp). Chalcedony (20 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Silver pearl (130 gp). Aquamarine (1200 gp). Fiery yellow corundum (1500 gp). Blue sapphire (1500 gp). Freshwater pearl (4 gp). 1 Major magic item.


Social Check DCs


Akmen Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.

History: He was raised in a mountains tribe. Akmen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Depressed. Bonds: Nature. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Akmen Passion, Male Tiefling Adept 2
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 17 (+3)17 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Dain Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His silver hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Attractive, Adventurer. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Dain Orcfoe, Male Dwarf Wizard 11
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 1400 gp. Banded agate (14 gp). Blue star sapphire (1100 gp). Peridot (30 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He wears a feathered hat to cover his moderate length auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Azaki Dalanthan, Male Elf Aristocrat 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. 1 Good lock. 1 Average lock.


Social Check DCs

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