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NPC Generator

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Adam Dumph, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. He has done his best to style his auburn hair to look like a famous performer. He has blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Adam Dumph, Male Human Cleric 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cory Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair and beard is wavy and long. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Brewer, but he got bored and became a Spy. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A rival would like him out of the picture; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Criminal record. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Cory Blyth, Male Human Barbarian 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Halander Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Mundane, Hedonist. Bonds: Slave, Rich. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Halander Wiseacre, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Merihim Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His brown hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted, Impeccable. Bonds: Attractive, Military, Adventurer. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Merihim Idea, Male Tiefling Ranger 4
Medium (5'8") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp. Pink pearl (90 gp). Chrysoberyl (90 gp). 1 Minor magic item.


Social Check DCs


Roger Tindall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Roger has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease, Mundane. Bonds: Slave, Job. Occupation: Stableman

Voice: American accent

Attributes [hide]

Roger Tindall, Male Human Adept 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs

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