Naill Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has styled his silver hair well, parting it to the left. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Naill grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He has passion for adventuring and risk; and sabotage a competitor
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1 Masterwork Common Melee.
Nil Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His black hair is long and unkept. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Nil was born in the west. At a young age he loved to build and create. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 57 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +5
Possessions: 11000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold music box (3000 gp). Brass mug with jade inlays (300 gp).
Dynamic Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he tends to wear a white poncho over his likewise colored trousers and shirt. He wears a colorful flower in his gray fur. He has several tiny emerald earrings on each ear.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: Dynamic was born in the east. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and a strong sense of loyalty to tabaxi people
Ideals: Professionalism, Persistence. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 16)
Armor Class 12
Hit Points 75 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 6000 gp. Brown-green garnet (160 gp). Golden yellow topaz (400 gp). Chrysoprase (50 gp). Carnelian (50 gp). Black pearl (400 gp). Tiger eye turquoise (15 gp). Carnelian (50 gp). Aquamarine (400 gp). Aquamarine (400 gp).
Elegant In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His fur is lavender and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Barkeep, who enjoyed hunting, Elegant was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Impulsive, Fearful. Bonds: Nature, Immigrant. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Banded agate (10 gp). White opal (500 gp). Azurite (10 gp). Violet garnet (1000 gp). 1 Minor magic item.
Nicholas Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying red hair a little too much giving a sharp red color. His face is scarred and worn.
Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nicholas took refuge in the large cave and found the beat up shortspear and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Black opal (500 gp). Jasper (50 gp). Jasper (50 gp).
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