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NPC Generator

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Advanced [show]


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt, and is pretty ugly. His auburn hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 7 years old his parents immigrated from the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Frug Wildwander, Male Gnome Expert 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 19 (+4)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Altho Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. With a patchy brown beard and wild brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the west. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist. Flaws: Insomniac, Selfish. Bonds: Attractive, Slave. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Altho Jamjar, Male Halfling Sorcerer 13
Small (3'2") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 50 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 19 (+4)10 (+0)
Skills Medicine +8, Religion +5
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp. Black velvet mask with numerous citrines (170 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (2600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has styled his orange fur well, parting it to the right. He has several tiny amber earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Sun On the Water, Male Tabaxi Adept 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Medicine +3, Nature +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 130 pp. Onyx (80 gp). Moss agate (6 gp). Deep blue spinel (900 gp). Hematite (6 gp). Golden yellow topaz (900 gp). Obsidian (6 gp). Black star sapphire (1400 gp). Malachite (6 gp).


Social Check DCs


Oren Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: A rival would like him out of the picture.

Flaws: Ugly. Bonds: Job, Criminal record, Slave, Poor. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oren Tallfellow, Male Halfling Ranger 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Aquamarine (300 gp).


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his scythe. His blonde hair is knotted and matted. His eyes are likewise gray.

Personality: This man loves writing and to teach people writing more than just about anything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Immigrant. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Dalgal Gorunn, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs

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