Frederick Dudley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. With bright chestnut hair and a scraggly beard. His brown eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the east, but his parents moved at a very young age to the south. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic. Bonds: Immigrant, In love. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Orc, Sylvan, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghâm Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears blue cloth garments or leather armor. He has done his best to style his brown hair to look like a famous performer. This blue eyed westerner is not easily forgotten.
Personality: Ghâm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Ghâm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Dyer for hire.
Motivation: He has a crush on the local Ploughman; and to be a ploughman again
Ideals: Artistic. Bonds: Family, Military, Job, Has a crush. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 4000 cp. 1 Masterwork Common Melee.
Bertram Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered halberd and tarnished shortbow as well. He has a long golden beard with little hanging trinkets. His gray eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against dire rats; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush, Enemies. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 114 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Freshwater pearl (5 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Welber, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.
History: The child of southern immigrants he idolized his mother. Dabbledob was born on a far southern forest where he grew up under the tutelage of his mother, an expert Apothecary. He has drifted from career to career and currently works as a Apothecary.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Professionalism. Bonds: Attractive, Military, Immigrant, Job. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 114 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 gp. 1 Medium magic item.
Two Llamas Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His fur is beige and curly. His hazel eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Miner like his father before him.
Motivation: Expand his business; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job, Religious. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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