Ar-Pratu Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and he perpetually has his hammer ready. His white hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
Glim Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. He is bald on top and has large silver tufts of hair around his ears. His brown eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. 1 Minor magic item.
Alvyn Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He sports a long chestnut beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family, Rich. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Qemuel Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Assassin.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Bonds: Job, Religious, Mentor, Adventurer, Slave. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He has done his best to style his rusty crest to look like a famous performer. His face is scarred and worn.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.
History: Azzakh hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Azzakh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and to reunite with his old friends
Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant, Enemies. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
