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NPC Generator

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Advanced [show]


Taklinn Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this eastern man is wearing colorful clothing, dressed as a Fortune-teller. His golden hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a mountains tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Passionate, Fighting. Flaws: Ugly. Bonds: Family, Nature. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Taklinn Morigak, Male Dwarf Warrior 5
Medium (4'5") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Akmen Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean grey cloak covering his clean studded leather. His purple hair is knotted and matted. His eyes are white and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in the south. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Akmen Enigma, Male Tiefling Expert 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Broce Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His golden hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a mountains tribe. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud.

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Broce Daergel, Male Gnome Sorcerer 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)11 (+0) 14 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Nim Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Aggressive, abrasive, and angry, Nim embodies much of what other species detest in the Elves. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the east. Through the years after Nim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nim's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Nim Horineth, Male Elf Rogue 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 20 pp. Amber (80 gp). Blue quartz (9 gp).


Social Check DCs


Alberich Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a black suit, tan shirt, and brown tie. His deerstalker hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against dire rats; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Rich. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Alberich Rakankrak, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 19 (+4)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 180 gp.


Social Check DCs

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