Mehen Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his blue crest to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Sculptor in town.
History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and balancing his hectic life and new sculptor responsibilities is difficult
Flaws: Insomniac, Ugly. Bonds: Poor, Job, Nature. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Guy Lincoln, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a tan suit, grey shirt, and green tie. He keeps his long red hair kept up in a rat tail. His ears are large.
Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Guy studied abroad. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Beloril Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly shortbows and sickles. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: He was raised in a island tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 67 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Stannor Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of kukris, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His gray unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with poetry.
History: Stannor was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Sailor.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a sellsword again
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bhevek Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black costume with the symbols of his god on his torso. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the north
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 sp. Zircon (70 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
