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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His red fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: Art was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Art In the Wind, Male Tabaxi Rogue 5
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 4000 sp. Iolite (40 gp). Jasper (40 gp).


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a grey suit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. Fonkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast plains. He has chosen to use the inheritance that was left to him frivolously. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist. Bonds: Attractive, Nature, Rich. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Fonkin Folkor, Male Gnome Wizard 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Paelias Floshem, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise gray. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and to be a bowyer again

Ideals: Persistence, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Paelias Floshem, Male Elf Wizard 11
Medium (5'1") Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Deception +6, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2400 gp. Lapis lazuli (8 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His gray fur has been sun bleached extensively. His yellow eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to settle down with his crush

Flaws: Antagonistic. Bonds: Family, Poor, Nature, Has a crush. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Left-Handed In Woods, Male Tabaxi Fighter 6
Medium (6'10") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 70 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Fulbar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. He has styled his chestnut hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Fulbar was born the youngest of three triplets. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Justice. Flaws: Secretive, Mundane. Bonds: Family. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Fulbar Strongbones, Male Halfling Adept 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)18 (+4) 9 (-1)19 (+4)
Skills Animal Handling +1, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Abyssal, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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