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NPC Generator

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Advanced [show]


Ur-Masi Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he sports pastel clothing, slightly heavier than average wear. His golden hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Ur-Masi lived on a farm with his mother, near the main road leading to a nearby town. In his 14th year, his parents were killed by a illithids raid, leaving Ur-Masi alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Barrister

Voice: French accent

Attributes [hide]

Ur-Masi Everleigh, Male Half-Orc Expert 3
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thamuz Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. He wears his silver hair down. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thamuz was raised in a hard working conservative environment. He moved out south to avoid the crime he committed. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Justice, Extrovert. Bonds: Job, Criminal record, Religious. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Thamuz Wisdom, Male Tiefling Adept 3
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Radomir Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic, Justice. Bonds: Attractive, Nature, Family. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Radomir Brightmoon, Male Halfling Expert 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 120 pp. Blue sapphire (500 gp). Aquamarine (1400 gp). Lapis lazuli (7 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Andram Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He carries a battered warhammer and tarnished club as well. His chestnut hair, when down, is lengthy. His eyes are a pleasant gold.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by orcs. Andram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To clean up the streets; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting, Logical. Bonds: Guardian, Mentor, Enemies. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Andram Chant, Male Tiefling Expert 11
Medium (6'3") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: Hematite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered sickle and tarnished crossbow as well. He wears a colorful flower in his red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Boddynock will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Boddynock was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Boddynock Folkor, Male Gnome Adept 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs

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