Nalral Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, green, dusty cloak, marred by beers. He has a long white beard with little hanging trinkets. His eyes are gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Shepherd business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He has dedicated himself to building a better world.
Motivation: He is terrified, and will act out of fear; and expand his business
Flaws: Ugly, Antagonistic, Impulsive, Fearful. Bonds: Job, Adventurer. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1600 sp.
Sweet Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His beige fur is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady copper eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sweet lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and he feels kind of lost in life
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Religious, Family. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 40000 cp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (400 gp).
Alberich Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears baggy red pantaloons and a tan scarf. Beneath his clothing is a huge mess of scar tissue. His black hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a necromancer, Alberich was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and to unite with his sister
Ideals: Joker, Justice. Flaws: PTSD. Bonds: Slave, Mentor. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Ortegar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with green lining and desert motifs. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He has never given up on his music dream.
Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Slave, Nature. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Jasper (80 gp). Blue star sapphire (400 gp). Amber (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oloric Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a pastel coat over a yellow low-cut shirt, and a Stetson hat upon his head. His whole body is exceptionally muscular. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oloric is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Ideals: Philantrophist, Justice, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 98 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!