Manfred Addington, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is knotted and matted. His eyes are gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: Manfred was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Philantrophist. Flaws: Addict. Bonds: Family, Nature, Enemies. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 200 gp. Star rose quartz (80 gp). Eye agate (8 gp). Lapis lazuli (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. He has done his best to style his red hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Justice. Flaws: Depressed. Bonds: In love, Attractive. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp.
Krimmon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright yellow suits and hats. He has a slight overbite and is overall scrawny. He has wavy silver hair. He wears crescent spectacles with a black brim.
Personality: Krimmon is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He then took over the family business and is one of the better Marshal for hire.
Motivation: He feels kind of lost in life; and he has a crush on the local bookbinder
Ideals: Persistence. Flaws: Depressed, Mundane. Bonds: Job, Has a crush. Occupation: Marshal
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Elegant Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His brown fur is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Elegant will drive conversation. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister
Ideals: Athletic, Extrovert. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 400 gp. Sapphire pendant on gold chain (500 gp). Silver ewer (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Fulbar Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a large green jacket. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Fulbar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Artistic, Fighting, Persistence. Bonds: Nature, Family, Adventurer. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 15
Hit Points 42 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. Golden circlet with four aquamarines (5000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
