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NPC Generator

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Advanced [show]


Bathin Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly kukris and swords. He wears a deerstalker hat to cover his moderate length blue hair. His fierce white eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Bathin was born in the north. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Persistence. Flaws: Sensitive. Bonds: Criminal record, Enemies. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Bathin Judgment, Male Tiefling Druid 13
Medium (5'3") Tiefling, True Neutral (CR 13)
Armor Class 11
Hit Points 73 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)18 (+4) 16 (+3)16 (+3)
Skills Arcana +8, Performance +7
Senses Passive Perception 13
Languages Common, Ignan, Giant, Terran, Aquan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 1000 gp. Solid gold idol (1000 gp). Carved bone or ivory statuette (10 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is auburn and very short. His eyes, though not visible through his cowl, are blue.

Personality: Overbrimming with self-confidence, Fivin isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is skeptical of what others tell him and is slow to trust.

History: Fivin was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and expand his business

Ideals: Impeccable, Persistence, Logical. Flaws: Shy. Bonds: Job. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Fivin Caerdonel, Male Elf Rogue 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ombul Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears a tight fitting grey shirt and pants. His clothes are grease stained in places. He wears a feathered hat to hide his balding. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Spy in town.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fisher again; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ombul Stoutman, Male Halfling Commoner 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Simple lock.


Social Check DCs


Art Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur, while still mostly lavender, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Art was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Art decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and wants to work out more often

Ideals: Impeccable, Athletic. Bonds: Immigrant, Military, Criminal record. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Art Running, Male Tabaxi Paladin 10
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 190 pp. Peridot (70 gp). Citrine (70 gp). Moss agate (9 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Uthemar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is cut short with large spiked bangs in the front. This brown eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: PTSD. Bonds: Enemies, Military, Adventurer. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Uthemar Netyoive, Male Elf Barbarian 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. Golden pearl (110 gp).


Social Check DCs

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