Nim Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel, dusty cloak. He wears a deerstalker hat to cover his moderate length white hair. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered singing. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Nim never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Persistence, Artistic. Bonds: Rich, In love, Job. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Elven, Celestial, Auran, Dwarven, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2300 gp. Onyx (70 gp). Moonstone (70 gp). Eye agate (10 gp). Blue star sapphire (1200 gp). Azurite (10 gp).
Gildmak Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet cloak and cross-gartered red stockings. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his mother was called into army service. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Shy, Depressed. Bonds: Nature, Military, Immigrant. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Nykkan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown tunic with white highlights, and long blue pants that bunch up around his shoes. He has copper crest. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Painter. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He has been a successful dealer in antiques buying low and selling high.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Has a crush. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 3100 gp. A silver and pearl hairclip (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (100 gp).
Pelt Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His cinnamon fur is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Job. Occupation: Soapmaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Frederick Moreno, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Map Maker uniform. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Server, but doesn't like to broadcast it.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job, Nature. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 6000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
