Vrondiss Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His scarlet crest is kept up in a ponytail inside a top hat. His eyes are likewise gold. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world.
Ideals: Justice, Logical. Bonds: Poor, Attractive, Slave. Occupation: Weaver
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 87 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 3000 gp. Fiery yellow corundum (1100 gp). Black pearl (1300 gp). Obsidian (11 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Tourmaline (40 gp). Silver pearl (40 gp). Rose (20 gp). Blue sapphire (1100 gp). 1 Minor magic item.
William Garfield, Male Human [Permalink]
Personal [hide]
Description: A 6'6" western man, he is wearing a long, black, dusty cloak. His blonde hair and beard is wavy and long. His gray eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the west to a Doctor, William learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Entrepeneur, Athletic. Bonds: Attractive, Job, Family. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sun In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His fur is lavender and curly. His eyes are copper and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of eastern immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Soapmaker again; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Arjhan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large blue mantle and cape that has been intricately interwoven into his black robe, and a wedding ring on his left hand. His crest is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Arjhan was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: In love, Attractive. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 4000 sp. 1 Healer’s kit. 1 Healer’s kit.
Erky Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with wide-brimmed hat. His moppish black hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Erky was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Erky and his spouse have recently divorced.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Military. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!