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Advanced [show]


Frouse Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He wears a Stetson hat to hide his balding. His amber eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To clean up the streets; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Guardian. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Frouse Fiddlefen, Male Gnome Barbarian 7
Small (3'5") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 74 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Eye agate (7 gp). Onyx (50 gp). Aquamarine (1600 gp). Onyx (50 gp).


Social Check DCs


Arnold Winthrop, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He has moderate length chestnut hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Arnold Winthrop, Male Human Adept 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp.


Social Check DCs


Tûgog Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His long white hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Sailor business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Sailor.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Philantrophist, Persistence. Bonds: Immigrant, Family, Job. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tûgog Bradley, Male Half-Orc Paladin 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)8 (-1) 18 (+4)9 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 12000 sp. Iolite (20 gp).


Social Check DCs


Eberdeb Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear tan clothing when he does not wear armor, and sports empty pouches on his belt. His auburn hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.

Personality: Eberdeb speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Bonds: Rich, Attractive, Family. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Eberdeb Raulnor, Male Gnome Rogue 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills History +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Travok Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He wears his silver hair down. This brown eyed westerner is not easily forgotten.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Travok is combative with any and all who dare try his patience in the slightest.

History: Travok was born with his mother's beautiful face. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Justice. Bonds: Enemies, Attractive, Adventurer. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Travok Torevir, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 17 (+3)7 (-2)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 3 Tanglefoot bags.


Social Check DCs

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