Vondal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is cut close to his head. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Vondal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Military, Adventurer. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: Pink pearl (80 gp).
Thomas Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are likewise brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Thomas studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted, Logical. Flaws: Greedy. Bonds: Attractive. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp.
Arannis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east to a Guard, Arannis learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: An old rival family wants him found; and doesn't want to be a guard and was forced into it by his family
Ideals: Athletic. Flaws: Addict. Bonds: Job, Debt, Family. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 sp. 1 Minor magic item.
Thradal Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" eastern man, he wears blue leather gloves, a blue jacket, and tight pants. His chestnut hair is cut jaggedly and amateurishly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.
History: Born in the east to a Dyer, Thradal learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Dwarven people; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Racist. Bonds: Has a crush, Job, Nature. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Zaffrab Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, black, dusty cloak. He has moderate length silver hair. His eyes are blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by goblins. Zaffrab was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often
Ideals: Athletic, Persistence, Gifted. Bonds: Attractive, Enemies, Family. Occupation: Scribe
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 19 (+4) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!