Heian Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He keeps his long brown hair kept up in a rat tail. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Heian grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated. Bonds: Attractive, Adventurer, Has a crush. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 160 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Modean Soft, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a shortspear. His white hair is long and unkept. His fierce gold eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Modean took refuge in the large cave and found the beat up shortspear and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1300 gp. Violet garnet (1500 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.
Sindri Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is well dressed, constantly wearing a tan suit, yellow shirt, and white tie. His clothes are grease stained in places. His white hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He feeds upon the attention of others.
History: Born to a pair of adventurers, Sindri grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: To reunite with his old friends.
Flaws: Racist. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Elegant Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears baggy brown pantaloons and a white scarf. His Stetson hat is riddled with cuts and holes. His copper eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and expand his business
Ideals: Optimist. Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 230 pp. Sard (30 gp). Lapis lazuli (14 gp). Star ruby (600 gp). Jasper (30 gp). Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûg Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'2" and is dressed in a clean tan cloak covering his clean studded leather. His right leg appears badly burned and disfigured. His red hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rûg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Revenge.
Flaws: Ugly, Addict, Shy. Bonds: Enemies. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 400 gp.
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