Broce Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He wears his black hair down. His eyes are green and he is always smoking a pipe.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Logical. Flaws: Racist, Disease. Bonds: Rich. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Resh Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, pastel cloak. His black hair, when down, is lengthy. His fierce brown eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.
History: Resh was born with his father's beautiful face. His family was turned out during the war. He and his family wandered north to less war torn lands. He now spends his time doing works of charity.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the north
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Debt. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Azurite (13 gp). 1 Minor magic item.
Fragrant Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy beige fur. His eyes are yellow and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Sellsword profession.
History: He was raised in a mountains tribe. His childhood dream was to be a Sellsword, but he was a colossal failure. He has achieved small success as a Architect.
Motivation: Wants to open a new tavern.
Flaws: Mundane. Bonds: Attractive, Job, Nature, Religious. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2300 sp.
Shump Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy brown suit. He has white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: The child of eastern immigrants he idolized his mother. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption.
Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 10)
Armor Class 10
Hit Points 90 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 2000 sp. Amethyst (60 gp). Blue quartz (13 gp). Eye agate (13 gp). Brown-green garnet (60 gp).
Zook Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Priest uniform. His auburn hair is heavily combed to the right. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He has worked as a Priest like his mother before him.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Military, Slave. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 68 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: Zircon (70 gp). Chalcedony (70 gp). Jasper (70 gp). Banded agate (10 gp). Golden yellow topaz (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!