Nuraval Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
Adran Holimion, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a Stetson hat to cover his moderate length brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: Adran was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He now owns his own business.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Pacifist. Bonds: Poor, Criminal record, Job, In love. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. Golden pearl (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Raymond Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and to protect his home
Ideals: Joker, Logical. Flaws: Insane. Bonds: Poor, Guardian. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 72 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.
Leaf Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a long, pastel cloak. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His cinnamon fur is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions
Ideals: Logical, Entrepeneur. Flaws: Insane, Emotional. Bonds: Rich, Religious. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
Possessions: 2900 gp. A necklace of small pink pearls (6000 gp). A silver and pearl hairclip (20 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dimble Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a black wide-brimmed hat and black clothes. Beneath his clothing is a huge mess of scar tissue. His golden hair is still thick. His face is scarred and worn.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: Dimble was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Mundane, Antagonistic. Bonds: Slave, Poor. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Goblin, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Peridot (30 gp). Aquamarine (500 gp). Aquamarine (500 gp). Freshwater pearl (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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