Trail Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears his cinnamon fur down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life
Ideals: Gifted. Flaws: Insane, Depressed, Disease. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 71 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Lapis lazuli (6 gp). Rock crystal (70 gp). Hematite (6 gp). Alexandrite (1600 gp). Golden pearl (130 gp). Iolite (70 gp). 1 Medium magic item.
Erky Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black and very short. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Erky embodies much of what other species detest in the Gnomes. The war was a terrible time for him, and Erky does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south to a Detective, Erky learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Depressed. Bonds: Military, Job, Slave. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Resh Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple black line shooting up and back down. He has a slight overbite and is overall scrawny. His small hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his father.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Paggen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. His tied-back hair is red. His green eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the north. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 34 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Mormo Dare, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His brown hair is matted, messy, and big. His gold unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He enjoys reading and quiet.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Melee.
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