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NPC Generator

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Advanced [show]


Marbas Moral, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an entirely green suit with blue socks and a vest with buckled shoes. He wears his silver hair up. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Stableman, but he got bored and became a Guard. He has achieved small success as a Guard.

Motivation: To get a good night's sleep; and to be a stableman again

Flaws: Mundane, Disease, Insomniac. Bonds: Religious, Job. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Marbas Moral, Male Tiefling Wizard 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 60 pp. Large well-done wool tapestry (400 gp).


Social Check DCs


Kairon Torment, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His purple hair is unkempt and raggedy. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Engraver, his mother struggled to pay the bills. In his 11th year, his parents were killed by a illithids raid, leaving Kairon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Enemies. Occupation: Assassin

Voice: German accent

Attributes [hide]

Kairon Torment, Male Tiefling Ranger 11
Medium (6'10") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2900 gp. Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs


Halimath Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He has moderate length black hair. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: Halimath was born with his father's beautiful face. Cursed with vampirism at a very young age, Halimath has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Pacifist, Persistence. Flaws: Disease, Greedy. Bonds: Attractive. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Halimath Firahel, Male Half-Elf Ranger 15
Medium (5'3") Half-Elf, True Neutral (CR 15)
Armor Class 14
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Nature +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 1100 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A small bag of saffron. (90 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A silver and pearl hairclip (90 gp). Silver ewer (90 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His white hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Bather. He uses divination through singing.

History: The child of a Carter, who enjoyed hunting, Alberich was taken on many hunting expeditions. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Poor, Immigrant, Job, Nature. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Alberich Glanhig, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shamash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and prefers to wear pastel clothing when he does not wear armor. His right leg appears badly burned and disfigured. His red crest is knotted and matted. His red eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. Energy wise he seems alert and responsive.

History: Born in the north to a Mayor, Shamash learned a great deal about his mother's area of expertise. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his absent mother

Ideals: Professionalism. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Shamash Turnuroth, Male Dragonborn Sorcerer 8
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1000 gp. Silver pearl (160 gp). Golden pearl (160 gp).


Social Check DCs

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