Flame Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His beige fur is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Flame is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Justice. Bonds: Adventurer, Nature, Rich, Religious. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Ozyman Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His hair is chestnut and curly. His eyes are violet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.
Motivation: Sabotage a competitor; and an old rival family wants him found
Ideals: Joker, Gifted. Bonds: Rich, Family, Job. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Habor Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His left hand appears badly burned and disfigured. His long chestnut hair is drawn into a two foot long braid. His black eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Habor would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Bonds: Military, Immigrant, Poor. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 53 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp.
Drogo Alston, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. His brown hair is heavily combed to the left. His hazel eyes dart from person to person.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Herbalist for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Fighting, Professionalism, Gifted. Bonds: Job, Religious. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp. 1 Masterwork Musical instrument.
Bundrigo Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His hair is auburn and very short. He has gleaming, smiling blue eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.
Motivation: He is terrified, and will act out of fear; and doesn't want to be a mason and was forced into it by his family
Ideals: Professionalism, Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Mason
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. An abacus with copper, silver and gold markers (100 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
