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NPC Generator

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Advanced [show]


Trag Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Fletcher business at a young age. His psionic abilities were realized during a raid on his village. He has worked as a Fletcher like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Trag Milton, Male Half-Orc Druid 2
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Cimer Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly silver, has prominent grey streaks. His eyes are white and he is always smoking a pipe.

Personality: Eccentric and domineering, Cimer will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. Cimer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature, Family. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Cimer Pleasure, Male Tiefling Paladin 3
Medium (6'8") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Skirt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his long brown fur kept up in a rat tail. His eyes, though not visible through his cowl, are copper.

Personality: Skirt is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Depressed, Hedonist, Insane. Bonds: Criminal record. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Skirt Wind, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +3, Stealth +8
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 20000 sp. Cloth of gold vestments (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Beiro Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely brown suit with grey socks and a vest with buckled shoes. His black hair is braided into rings. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Beiro took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Attractive, Nature, Slave. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Beiro Xiloscient, Male Elf Ranger 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Halfling, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Kellen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. He has a very tight haircut. His brown eyes peer out from beneath his deerstalker black hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kellen took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Ideals: Philantrophist, Gifted. Flaws: Selfish, Disease. Bonds: Military. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Kellen Tarkelby, Male Gnome Wizard 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 3000 cp. Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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