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NPC Generator

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Advanced [show]


Heian Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is portly but not overly obese. His hair is blonde and curly. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Mayor, Heian learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Military, Job, Adventurer. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Heian Ostoroth, Male Elf Rogue 13
Medium (4'11") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 82 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +4

Possessions: 1000 gp. Obsidian (12 gp). Lapis lazuli (12 gp). Fire opal (1500 gp). Jet (100 gp). Golden pearl (100 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears a small hat to cover his moderate length auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anverth is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Anverth grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Justice, Gifted. Flaws: Greedy. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Anverth Bafflestone, Male Gnome Warlock 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp.


Social Check DCs


Windy In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan cloak and cross-gartered grey stockings. His white fur is kept up in a ponytail inside a deerstalker hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Windy took refuge in the old dungeon and found the beat up bow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Windy In Shadow, Male Tabaxi Fighter 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)15 (+2) 18 (+4)15 (+2)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +6

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He has a moderate pudge and is not very fit. He has no hair. His eyes are likewise hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a deep hatred of giants

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record, Enemies. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Hugh Evans, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His crest is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Arjhan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Paladin 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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