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Advanced [show]


Qemuel Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky blue painted plate armor. His brown hair is smooth and relatively long. His black eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Mentor, Family. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Qemuel Agility, Male Tiefling Monk 14
Medium (6'6") Tiefling, Neutral Evil (CR 14)
Armor Class 14
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +7, Survival +7
Senses Passive Perception 12
Languages Common, Auran, Orc, Celestial
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +4

Possessions: 5000 gp. Solid gold idol (500 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item.


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He keeps his white fur in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Emerald is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Doctor, but he was a colossal failure. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Flaws: Depressed, Addict, Mundane. Bonds: Attractive, Job, Religious. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Emerald Wind, Male Tabaxi Monk 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Pelt Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan tunic with brown highlights, and long red pants that bunch up around his shoes. His brown fur is drawn into a tight pony tail with a rose scrunchie. His green eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Pelt's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He struck the Sage job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Sage

Voice: French accent

Attributes [hide]

Pelt Of Snakes, Male Tabaxi Sorcerer 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Onyx (70 gp). Alexandrite (400 gp).


Social Check DCs


Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears just a black suit. His left hand appears badly burned and disfigured. His green crest is slicked back into a classic pompadour. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Assassin business at a young age. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and he is unsatisfied with his job

Ideals: Professionalism. Bonds: Family, Job, Poor. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Paladin 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, pastel, dusty cloak. He wears a top hat to cover his moderate length brown fur. He wears a mask on his face.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Racist. Bonds: Has a crush, Mentor, Adventurer, Job. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Spring Wind, Male Tabaxi Wizard 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: Red garnet (80 gp). Tourmaline (80 gp). Coral (80 gp). Blue star sapphire (1000 gp). Alexandrite (600 gp).


Social Check DCs

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