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Crampernap Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears green painted combat armor at almost all times. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Weaver business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Weaver job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Crampernap Sympony, Male Gnome Druid 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 19 (+4)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Modean Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He wears a top hat to cover his moderate length chestnut hair. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted necromantic powers by his dying brother.

Motivation: A deep hatred of dire rats.

Ideals: Gifted. Flaws: Ugly, Terse, Disease. Bonds: Enemies. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Modean Glory, Male Tiefling Paladin 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)18 (+4) 12 (+1)16 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Auran, Gnome, Celestial, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His golden hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Uraim was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A gifted student he started as a Shoemaker, but he got bored and became a Painter. He has drifted from career to career and currently works as a Painter.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Uraim Trueblood, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Immeral Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears white painted combat armor at almost all times. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Spy in town.

History: Immeral was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To reunite with his absent mother; and a need for knowledge about a nearby landmark

Ideals: Persistence. Bonds: Job, Adventurer, Family. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Immeral Raethran, Male Half-Elf Warrior 7
Medium (5'11") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 110 pp. Sard (80 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Mundane, Insomniac. Bonds: Rich, Nature, Attractive. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Foxilon Greenbottle, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Moss agate (16 gp). Blue quartz (16 gp). Black pearl (800 gp). Obsidian (16 gp).


Social Check DCs

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