Quarion Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a green deerstalker hat and green clothes. His white hair is cut short. His eyes, though not visible through his cowl, are blue.
Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has worked as a Hunter like his mother before him.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Shy, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp.
Thakrak Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is thinning but still full. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Thakrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: An old rival family wants him found.
Flaws: Disease. Bonds: Family, Adventurer. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Ar-Kaius Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His hair is long and red with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Ar-Kaius grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Optimist, Fighting. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp. Violet garnet (200 gp). Hematite (16 gp).
Patrick Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown armored body suit, with a simple green line shooting up and back down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has hazel eyes.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Job, Criminal record, Slave. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Ignan, Giant
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1800 gp. Banded agate (13 gp). Smoky quartz (50 gp). Golden yellow topaz (600 gp). Amber (70 gp). Blue star sapphire (600 gp).
Manfred Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case, he is not a threatening figure. He keeps his red hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Sage.
Motivation: His religion dominates his actions.
Flaws: Ugly, Mundane. Bonds: Religious, Nature, Job. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 38 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Rose (40 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Tiger eye turquoise (9 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!