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NPC Generator

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Advanced [show]


Diggory Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a black and yellow robe with the hood down. His black hair is smooth and relatively long. He has a dull look in his green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up sword and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Nature, Poor. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Harper, Male Half-Elf Expert 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 250 gp. Freshwater pearl (13 gp). Rhodochrosite (13 gp). Chalcedony (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His tied-back hair is red. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and to be a servant again

Flaws: Ugly, Shy, Selfish. Bonds: Nature. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Joser Elderberry, Male Halfling Paladin 7
Small (3'4") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 8 (-1)15 (+2)
Skills History +7, Nature +7
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Elven, Abyssal, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Arannis Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His red hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Arannis was born on a far eastern island where he grew up under the tutelage of his mother, an expert Architect. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Flaws: Ugly. Bonds: Military, Immigrant, Adventurer, Criminal record. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Arannis Flows, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Namfoodle Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. He wears his white hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Namfoodle was born with his mother's beautiful face. Namfoodle was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Stableman. After a long history of fighting, Namfoodle and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Namfoodle Wildwander, Male Gnome Expert 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 42000 sp.


Social Check DCs


Pûgrish Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. He keeps his red hair in a pixie cut. His eyes are likewise green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: Pûgrish was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Pûgrish Dudley, Male Half-Orc Barbarian 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Elven, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5

Possessions: 40 pp. Jet (40 gp). Zircon (50 gp). Fire opal (1600 gp). Brown-green garnet (40 gp).


Social Check DCs

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