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NPC Generator

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Advanced [show]


Nim Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Nim Siannodel, Male Half-Elf Adept 15
Medium (4'9") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 110 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +8, History +8
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven, Auran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 1100 pp. Jasper (40 gp). Black pearl (1000 gp). Coral (70 gp). Jet (70 gp). Lapis lazuli (13 gp). Blue quartz (13 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and dresses in tan turtlenecks beneath a brown coat with blue slacks. He has moderate length black hair. His eyes are violet and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Bonds: Rich, Criminal record, Family. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Hupe Warmwater, Male Halfling Expert 3
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp. Rock crystal (80 gp). Hematite (5 gp). Red-brown spinel (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Barakas Silence, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is greasy and uncared for. He has gleaming, smiling gold eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his writing dream.

Motivation: He wants revenge against goblins; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Barakas Silence, Male Tiefling Ranger 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)18 (+4) 13 (+1)18 (+4)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Gnome, Goblin, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Salasar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a dagger on it. He has gold crest. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Salasar was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Salasar Wystongjiir, Male Dragonborn Ranger 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Donaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears pastel trousers with green and tan striped suspenders. He wears various colorful collared shirts. His blue crest is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Donaar is combative with any and all who dare try his patience in the slightest.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He now owns his own business.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Donaar Kerrhylon, Male Dragonborn Ranger 19
Medium (6'6") Dragonborn, Chaotic Good (CR 19)
Armor Class 11
Hit Points 158 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 5d8+0, Ranged +7 / 5d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603332

Possessions: 18000 gp. Fire opal pendant on a fine gold chain (2400 gp). A roughly beaten golden orb (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold dragon comb with red garnet eye (700 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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