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Advanced [show]


Cask Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has black fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Some 5 years later his spouse died after the birth of his son. Heartbroken, Cask never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Cask Thundercloud, Male Tabaxi Fighter 9
Medium (6'5") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills History +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Prâk Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Prâk was born with his mother's beautiful face. He has had some formal painting training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Prâk Bentley, Male Half-Orc Adept 8
Medium (5'4") Half-Orc, Lawful Evil (CR 8)
Armor Class 12
Hit Points 62 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)15 (+2) 16 (+3)10 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Rivaan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears dark leathers with embroidery. His crest is copper and curly. His eyes are gold and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a necromancer, Rivaan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rivaan took refuge in the large cave and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Mentor, Nature. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Rivaan Jerynomonis, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Erky Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered black stockings. He carries a battered ceremonial dagger and tarnished shortbow as well. His white hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Stylist, who enjoyed hunting, Erky was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Erky took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He has drifted from career to career and currently works as a Marshal.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Erky Bafflestone, Male Gnome Commoner 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 20 (+5)17 (+3) 9 (-1)15 (+2)
Skills Athletics +1, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Abyssal, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Riardon Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean black cloak covering his clean studded leather. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Elven culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Elven compassion.

Flaws: Racist, Secretive, Insane. Bonds: Attractive, Military. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Riardon Dalanthan, Male Elf Expert 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. White pearl (160 gp).


Social Check DCs

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