Abad Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: Abad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Now he works as a music tutor during his time off.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and to find somewhere to settle down
Ideals: Fighting, Artistic, Professionalism, Logical. Flaws: Mundane. Bonds: Job. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Auran, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp.
Wiggens Garrick, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his brown hair to look like a famous performer. He has gray eyes and a brown hat with a blue feather.
Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Wiggens was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Disease. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 70 pp. Star rose quartz (80 gp). Hematite (12 gp). Eye agate (12 gp).
Merihim Flight, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He keeps his long blue hair kept up in a rat tail. His white eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.
History: Merihim was born in the north. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He was granted arcane powers by his dying brother.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Athletic, Gifted, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6
Possessions: 200 gp. Lapis lazuli (5 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dworic Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His white hair is still thick. His fierce hazel eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Great Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears grey painted combat armor at almost all times. His black fur is greasy and uncared for. His fierce amber eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Merchant profession.
History: Born in the west to a Stableman, Great learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Stableman
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!