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Advanced [show]


Valorean Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying bronze crest a little too much giving a sharp bronze color. He has red eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: Valorean lived on a farm with his mother, near the main road leading to a nearby town. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Barkeep for hire.

Motivation: An old rival family wants him found; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Valorean Jharthraxyn, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6

Possessions: 1900 gp.


Social Check DCs


Godfrey Bentley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is well dressed, constantly wearing a blue suit, brown shirt, and white tie. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Addict. Bonds: Attractive, Debt. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Bentley, Male Human Aristocrat 10
Medium (6'1") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +5, Perception +7
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. Freshwater pearl (12 gp). Golden pearl (50 gp). Iolite (60 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Balam Murder, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His silver hair, when down, is lengthy. His eyes are likewise gold.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Balam grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered music. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk.

Ideals: Logical, Artistic. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Balam Murder, Male Tiefling Bard 8
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Shepherd, who enjoyed hunting, Immeral was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and regain custody of his son

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Immeral Iathrana, Male Half-Elf Fighter 11
Medium (5'11") Half-Elf, Lawful Good (CR 11)
Armor Class 14
Hit Points 94 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)12 (+1) 19 (+4)9 (-1)
Skills Arcana +5, Deception +3
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1500 gp. Violet garnet (400 gp). Chrysoprase (50 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Freshwater pearl (13 gp). Onyx (50 gp). Rose (50 gp). Malachite (13 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is greasy and uncared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Enialis Ariessus, Male Half-Elf Paladin 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)8 (-1) 12 (+1)10 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs

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