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Advanced [show]


Theodoric Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has auburn hair. His gray eyes peer out from beneath his wide-brimmed violet hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the north. In his 10th year, his parents were killed by a brigands raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Impeccable, Extrovert. Bonds: Attractive, Poor, Enemies. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Theodoric Willoughby, Male Human Barbarian 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 85 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 260 pp. Violet garnet (1100 gp). Malachite (10 gp). Freshwater pearl (10 gp). Red spinel (70 gp). Black opal (600 gp). Malachite (10 gp).


Social Check DCs


Naal Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a grey feathered hat and grey clothes. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a mountains tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Nature, Rich. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Naal Zhou, Male Half-Elf Wizard 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Stealth +1, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp. Rhodochrosite (13 gp).


Social Check DCs


Orryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Persistence. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Orryn Murnig, Male Gnome Commoner 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 90 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet armored body suit, with a simple green line shooting up and back down. He has wavy orange fur. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful slaver made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Athletic, Philantrophist. Bonds: Criminal record, Mentor. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Drifting Of Clay, Male Tabaxi Aristocrat 13
Medium (5'10") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Nature +5, Stealth +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting black shirt and pants. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hamil's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and balancing his hectic life and new fisher responsibilities is difficult

Flaws: Ugly, Selfish, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Hamil Stoutbridge, Male Halfling Bard 7
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp.


Social Check DCs

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