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NPC Generator

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Advanced [show]


Morkral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large yellow jacket. His auburn hair is kept up in a ponytail inside a top hat. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Impeccable. Bonds: Adventurer, Military, Attractive, Rich. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Morkral Durthane, Male Dwarf Wizard 5
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Elton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a brewer and was forced into it by his family

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Elton, Male Human Monk 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. When Trym reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Family, Military. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Trym Dalanthan, Male Half-Elf Warlock 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Zâthra Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and carries shortbows. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shortbow use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zâthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many illithids want him driven away.

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Military, Enemies. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Zâthra Copeland, Male Half-Orc Commoner 5
Medium (6'3") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 10 (+0)12 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarak Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair, when down, is lengthy. His violet eyes peer out from beneath his deerstalker black hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: Born in the west to a Detective, Tarak learned a great deal about his father's area of expertise. After coming to the age of reason, Tarak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and he would like to get married and retire

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Has a crush, Job. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Tarak Wentworth, Male Half-Orc Warrior 4
Medium (5'7") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Zircon (30 gp). Sardonyx (30 gp).


Social Check DCs

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