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Zaffrab Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports tan clothing, slightly heavier than average wear. His golden hair is cut jaggedly and amateurishly. His blue unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Attractive, Criminal record. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Zaffrab Fapplestamp, Male Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Vilberg Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green armored body suit, with a simple pastel line shooting up and back down. He keeps his brown hair in a pixie cut. He has a dull look in his gray eyes.

Personality: Overbrimming with self-confidence, Vilberg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Antagonistic, Addict. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Vilberg Soames, Male Half-Orc Expert 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern man, he is wearing the road beaten gear of a warrior. His brown hair has been sun bleached extensively. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: The child of a Map Maker, who enjoyed hunting, Cockaby was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Rich. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Cockaby Raulnor, Male Gnome Cleric 7
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +2, History +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp.


Social Check DCs


Theobald Blackwood, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His feathered hat is riddled with cuts and holes. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Gardener job and began his own company from there.

Motivation: He wants revenge against dire rats; and to be a architect again

Flaws: Ugly. Bonds: Job, Rich, Religious, Enemies. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Theobald Blackwood, Male Human Paladin 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Freshwater pearl (12 gp). Golden yellow topaz (700 gp). Bloodstone (70 gp). Zircon (70 gp). Black pearl (700 gp).


Social Check DCs


Drogo Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple black robe with white stripes complete with hood. He sports a flattop hair cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Drogo Kendall, Male Human Druid 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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