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Advanced [show]


Shedinn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting black shirt and pants. Beneath his clothing is a huge mess of scar tissue. His green crest is knotted and matted. His eyes are a pleasant red.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by illithids. Shedinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a animal trainer again

Flaws: Addict, Disease. Bonds: Slave, Job, Enemies. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Shedinn Pyraxtallinost, Male Dragonborn Warrior 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Golm Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely yellow suit with violet socks and a vest with buckled shoes. His long black hair is drawn into a two foot long braid. His eyes are brown and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: Sold as a small child to a necromancer, Golm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Golm Walpole, Male Half-Orc Warrior 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 100 sp.


Social Check DCs


Frederick Stratford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a faded coat and loose pants complete with top hat. He has no hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Frederick Stratford, Male Human Bard 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +6, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 29000 sp.


Social Check DCs


Hobart Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey small hat and grey clothes. He sports a flattop hair cut. His hazel eyes peer out from beneath his small grey hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and meet up once more with his childhood friend

Ideals: Athletic, Professionalism, Gifted. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Hobart Smoothhands, Male Halfling Commoner 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Mordai Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: Mordai hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Enemies, Adventurer. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Mordai Agility, Male Tiefling Rogue 16
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 125 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)10 (+0) 11 (+0)13 (+1)
Skills Medicine +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3

Possessions: 12000 gp. Rock crystal (30 gp). Alexandrite (1400 gp). Azurite (6 gp). Chrysoprase (30 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Rhodochrosite (6 gp). Onyx (30 gp). Golden yellow topaz (1400 gp). Pink pearl (150 gp). Black opal (800 gp). Rock crystal (30 gp). Eye agate (6 gp). Aquamarine (1400 gp). Star rose quartz (30 gp). Violet garnet (1400 gp). Peridot (30 gp). Amethyst (150 gp).


Social Check DCs

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