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NPC Generator

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Advanced [show]


Dreali Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His black hair is still thick. He has a dull look in his brown eyes.

Personality: Dreali is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dreali grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dreali. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Dreali Holimion, Male Elf Warrior 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 113 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Lapis lazuli (11 gp). Chrysoprase (50 gp). Freshwater pearl (11 gp). Zircon (50 gp). Fiery yellow corundum (600 gp). Hematite (11 gp). Blue sapphire (600 gp). Silver pearl (140 gp). Zircon (50 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his red hair up. His eyes are likewise gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Koeth was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic, Addict, Ugly. Bonds: Adventurer, Military. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Koeth Yaeldrin, Male Half-Elf Rogue 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Varis Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings. His silver hair is greasy and uncared for. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Varis was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: In love, Family. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Varis Meliamne, Male Half-Elf Cleric 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)18 (+4) 16 (+3)15 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic, Gnome, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Miles Kent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His auburn hair is smooth and relatively long. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Bonds: Slave. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Miles Kent, Male Human Wizard 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Golden pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Modean Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His purple hair is matted, messy, and big. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Modean took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to unite with his brother

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Modean Charm, Male Tiefling Wizard 5
Medium (5'5") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 500 gp. Sapphire pendant on gold chain (700 gp). Silver chalice with lapis lazuli gems (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Everburning torch. 3 Smokesticks. 2 Holy water.


Social Check DCs

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