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Advanced [show]


Trag Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His hair is auburn and curly. This violet eyed southerner is not easily forgotten.

Personality: Trag is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Trag enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Logical. Flaws: Hedonist. Bonds: Slave, Rich. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Trag Rutherford, Male Half-Orc Monk 3
Medium (5'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Emerald Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered mace and tarnished lance as well. He wears his brown fur up. His amber eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.

History: Emerald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Philantrophist, Artistic. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Emerald Of Snakes, Male Tabaxi Paladin 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)18 (+4) 9 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. 1 Masterwork Musical instrument.


Social Check DCs


Frouse Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: Frouse was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Logical. Flaws: Ugly, Insane, PTSD. Bonds: Poor, Family. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Frouse Offund, Male Gnome Aristocrat 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Frouse Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His golden hair is heavily combed to the right. His eyes are blue and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: He was born in a small forest village. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Nature, Adventurer. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Frouse Quillsharpener, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 19 (+4)11 (+0) 17 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. Jet (70 gp). Hematite (15 gp).


Social Check DCs


Randal Woods, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized ruby on his left hand. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Mundane. Bonds: Rich. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Randal Woods, Male Human Warlock 7
Medium (5'9") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 17 (+3)13 (+1)
Skills Investigation +7, Performance +4
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Celestial, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 700 gp.


Social Check DCs

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