Miles Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case, and carries falchions. He wears a broad hat to cover his moderate length golden hair. He has gleaming, smiling violet eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: When he was but 8 years old his parents immigrated from the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Artistic. Bonds: Criminal record, Family, Immigrant. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Bertram Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his greatsword. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Joker, Fighting. Bonds: Religious. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 6000 sp.
Traki Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Professionalism, Logical, Fighting. Flaws: Ugly, Mundane. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (900 gp). Alexandrite (900 gp). Red-brown spinel (150 gp). Golden yellow topaz (900 gp).
Odo Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His brown hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Joker, Logical. Bonds: Rich. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points 51 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His red hair is drawn into a tight pony tail with a skull scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: Born to a Locksmith, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Addict, Antagonistic, Hedonist. Bonds: Poor. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 68 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 100000 cp. Lapis lazuli (5 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!