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NPC Generator

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Advanced [show]


Delebean Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a white armored body suit, with a simple grey line shooting up and back down. With bright golden hair and a scraggly beard. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Bonds: Poor, Criminal record, Job, Immigrant. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Delebean Fapplestamp, Male Gnome Bard 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 4 Thunderstones. 3 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Darrak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His chestnut hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting, Gifted. Bonds: Adventurer, Criminal record, Religious. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Darrak Holderhek, Male Dwarf Warrior 11
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 82 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 22000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is brown, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Everard was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and wants to open a new tavern

Flaws: Impulsive, Insomniac. Bonds: Attractive, Job, Family. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Kitchur, Male Half-Elf Bard 11
Medium (5'11") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 280 pp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Thomas Trollope, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man is dressed in an above average manner. With a patchy golden beard and wild golden hair. His eyes are likewise violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: Thomas was born the youngest of three triplets. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic, Opinionated, Gifted. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Thomas Trollope, Male Human Bard 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 500 sp. Rhodochrosite (4 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Bork Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his long blonde hair kept up in a rat tail. He has hazel eyes and a black hat with a pastel feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Bork and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bork discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bork fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Bork Merton, Male Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 73 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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