Norman Huxley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a brown suit, pastel shirt, and brown tie. His blonde hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 6 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Ugly, Insane, Racist. Bonds: Immigrant. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Iolite (80 gp).
Flask Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a brown and tan handkerchief worn on his right side, and is pretty ugly. He sports a flattop fur cut. He has a dull look in his blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to get laid; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 52 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. Blue sapphire (1500 gp). Golden yellow topaz (800 gp). Sard (60 gp). Moonstone (60 gp). Golden yellow topaz (800 gp). Malachite (11 gp).
Lubash Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Herbalist does. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Lubash was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Lubash was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Herbalist for hire.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Persistence. Flaws: Racist. Bonds: Job, Military. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Infernal
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Azurite (9 gp). Tourmaline (40 gp). White pearl (40 gp). Jade (40 gp). Tourmaline (40 gp). Rhodochrosite (9 gp). Chalcedony (30 gp). Freshwater pearl (9 gp). Red garnet (40 gp). Hematite (9 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Black pearl (200 gp). 1 Medium magic item.
Naeris Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has worked as a Tanner like his father before him.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 75 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1200 gp. Rock crystal (80 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fletcher does. He is physically well-built. He is bald on top and has large golden tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across
History: He was raised by priests from a young age. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He used his abilities to trick people and travel the world for free.
Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Job, Criminal record, Religious, Mentor. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
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