Boddynock Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is smooth and relatively long. He has a dull look in his brown eyes.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Racist, Impulsive, Ugly. Bonds: Rich, Immigrant. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Curran Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a halberd. He has moderate length blonde hair. His eyes are gray and catlike.
Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.
History: Curran hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Enemies, Rich. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Star rose quartz (80 gp).
Immeral Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair has been sun bleached extensively. He wears an eyepatch.
Personality: Eccentric and domineering, Immeral will drive conversation. He also has developed a complete distrust of the Carter profession.
History: Born in the west to a Seamstress, Immeral learned a great deal about his father's area of expertise. Immeral was born on a far western plains where he grew up under the tutelage of his father, an expert Seamstress. He hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp.
Mozikth Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). He wears his blue crest up. His gold eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Selfish, Insomniac. Bonds: Enemies. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp.
Gormogord Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man is wearing a long, white cloak. His golden hair is singed and shortened. He has a tattooed face.
Personality: Gormogord hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has all his life been fascinated with painting.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gormogord took refuge in the old dungeon and found the beat up longsword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and doesn't want to be a baker and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
Possessions: 100 gp.
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