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NPC Generator

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Advanced [show]


Morgran Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green tunic with grey highlights, and long white pants that bunch up around his shoes. His chestnut hair is lengthy and is close to two feet long. His eyes are green and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer, Mentor, Criminal record. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Morgran Goblinbane, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 18 (+4)9 (-1)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 250 gp. Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 2 Alchemist’s fire.


Social Check DCs


Cockaby Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has styled his black hair well, parting it to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He has had some formal painting training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Cockaby Nucklestamp, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)16 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Abyssal, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Guy Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has wavy black hair. He has amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Enemies, Family. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Guy Palomarez, Male Half-Elf Druid 11
Medium (4'10") Half-Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 600 gp. Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Fargrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black shirt with thin white vertical stripes and grey pants. His silver hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Fargrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Fargrim Burrowfound, Male Dwarf Warrior 7
Medium (4'5") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2

Possessions: 1200 gp. Black pearl (500 gp). Amber (90 gp). White opal (1300 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Wade, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and silver. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Reynard was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Architect.

Motivation: To protect his home; and regain custody of his daughter

Ideals: Entrepeneur. Bonds: Family, Job, Guardian. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Reynard Wade, Male Human Adept 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Athletics +7, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2900 gp. Citrine (40 gp). Aquamarine (1500 gp). Tourmaline (140 gp). Emerald (1400 gp). Rhodochrosite (13 gp). Red spinel (140 gp). Sardonyx (40 gp). White pearl (140 gp). Deep blue spinel (1500 gp). Fire opal (1400 gp).


Social Check DCs

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