Nimble Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a simple violet robe with brown stripes complete with hood. His fur, while still mostly brown, has prominent grey streaks. His eyes are likewise copper. His teeth are white and perfect.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.
History: The child of southern immigrants he idolized his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 100 pp. A roughly beaten golden orb (110 gp).
Trail Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His fur is gray and curly. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Disciplined, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Zircon (60 gp).
Glim Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of scimitars on his belt, each one with a aquamarine on the hilt. He has dyed his greying brown hair a little too much giving a sharp brown color. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 500 gp. 1 Minor magic item.
Raam Belief, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. He has blue hair. He has gleaming, smiling silver eyes.
Personality: Calm and collected, he is a well trained Weaver. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Weaver. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 75 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 3000 gp. Moonstone (80 gp). Freshwater pearl (14 gp). Eye agate (14 gp). Golden yellow topaz (700 gp). Eye agate (14 gp). Rose (80 gp). Blue quartz (14 gp). Malachite (14 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries longbows. His brown hair has been sun bleached extensively. His eyes are a pleasant gray.
Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a wizard, Soveliss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Opinionated, Logical. Bonds: Mentor. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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