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Advanced [show]


Ghesh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His rusty crest is slicked back into a classic pompadour. His eyes are red and he is always smoking a pipe.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Artistic, Entrepeneur, Gifted. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Ghesh Verthisathurgiesh, Male Dragonborn Expert 6
Medium (6'1") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Dabbledob Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is chestnut and very short. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Immigrant, Attractive, Rich, Nature. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Dabbledob Folkor, Male Gnome Warrior 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Azurite (14 gp). Obsidian (14 gp). 1 Minor magic item.


Social Check DCs


Adran Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up. This brown eyed northerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: Born in the north to a Mason, Adran learned a great deal about his mother's area of expertise. Adran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: To be a Farmer again; and wants to open a new tavern

Ideals: Athletic, Professionalism. Bonds: Slave, Job, Nature. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Adran Brinker, Male Half-Elf Monk 10
Medium (5'3") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Deception +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 90 pp. Freshwater pearl (6 gp). Chrysoprase (60 gp). Malachite (6 gp). Star rose quartz (60 gp). Star rose quartz (60 gp). Jasper (60 gp). Banded agate (6 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Wymar Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Rich. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Durkin, Male Half-Elf Cleric 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Arumawann Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His hair is cut close to his head. His eyes are green and catlike.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Mentor, Rich. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Arumawann Pilwicken, Male Gnome Aristocrat 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Average lock.


Social Check DCs

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