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Advanced [show]


Valorean Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He carries a battered scythe and tarnished kukri as well. He has done his best to style his copper crest to look like a famous performer. His gold eyes peer out from beneath his top pastel hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Depressed, Hedonist, PTSD. Bonds: Rich. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Valorean Pfaphnyrennish, Male Dragonborn Fighter 16
Medium (6'6") Dragonborn, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 123 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Investigation +7, Survival +5
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4

Possessions: 800 pp. Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Star rose quartz (60 gp). Obsidian (7 gp). Fire opal (500 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Chalcedony (60 gp). Deep blue spinel (1500 gp). Smoky quartz (60 gp). Iolite (60 gp). Sard (60 gp). Citrine (60 gp). Azurite (7 gp). Aquamarine (1500 gp). Fire opal (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Left-Handed Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His orange fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: Born to a Tailor, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Left-Handed and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Left-Handed Running, Male Tabaxi Monk 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Miles Ashley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he usually wears his green robe and has his axe always slung over his shoulder. His hair is brown and curly. This hazel eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Actor business at a young age. In his 12th year, his parents were killed by a illithids raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of illithids.

Ideals: Philantrophist. Flaws: Addict. Bonds: Enemies, Job. Occupation: Actor

Voice: French accent

Attributes [hide]

Miles Ashley, Male Human Adept 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Arcana +5, Intimidation +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 1100 gp. Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Red spinel (80 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Coral (80 gp). Peridot (50 gp).


Social Check DCs


Joser Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His red hair is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Baker like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Passionate, Persistence. Flaws: Disease. Bonds: Attractive, Job. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Joser Stoutman, Male Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 800 gp. Zircon (70 gp). Rich purple corundum (400 gp).


Social Check DCs


Hobart Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky tan painted plate armor. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hobart hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Secretive. Bonds: Enemies, Poor, Family. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Hobart Strongbones, Male Halfling Commoner 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs

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