Malmûg Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a brown collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He has never given up on his singing dream.
Motivation: Retire the richest man in the north; and to reunite with his old friends
Ideals: Persistence, Artistic, Entrepeneur. Bonds: Adventurer, Nature. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).
Delg Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear white clothing when he does not wear armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 4 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Delg's homeland. Delg decided to take the middle way and become a bodyguard. After a long history of fighting, Delg and his spouse have recently divorced.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer, Immigrant. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 110 gp. Amethyst (140 gp).
Gimble Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan coat over a red low-cut shirt, and a broad hat upon his head. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a flapper bob. His eyes are green and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.
History: He was born at the edge of vast plains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Nature, Rich. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Mamnen Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His silver hair is long and unkept. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: Mamnen wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Mamnen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mamnen took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Slave, Nature. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 1000 gp.
Percival Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He usually wears his tan robe and has his glaive always slung over his shoulder, and his gloved hand is found clutching a glaive. His blonde hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Percival was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: To reunite with his absent mother.
Ideals: Impeccable. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item.
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