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NPC Generator

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Advanced [show]


Randal Cotton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting tan shirt and pants. His hair is black and curly. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Randal will drive conversation. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and he has decided he is irredeemable

Ideals: Extrovert, Professionalism. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Randal Cotton, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Manfred Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue broad hat and blue clothes, and carries tridents. His hair is silver and very short. His amber unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Professionalism, Logical. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Manfred Ryley, Male Human Ranger 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)19 (+4)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 8000 sp. Banded agate (12 gp). Violet garnet (1100 gp). Emerald (1000 gp). Azurite (12 gp). Tiger eye turquoise (12 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). White opal (1000 gp).


Social Check DCs


Peter Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His hair, while still mostly black, has prominent grey streaks. He has several tiny jet earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Many gnolls want him driven away; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Religious, Enemies. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Peter Ofandrus, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His orange fur is drawn into a tight pony tail with a clover scrunchie. His yellow eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Three's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his father was called into army service. When Three reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Butcher for hire.

Motivation: Further expansion of business.

Ideals: Impeccable, Optimist. Bonds: Military, Job. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Three Running, Male Tabaxi Monk 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fonkin Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" southern man, he is renowned for his bright white suits and hats. His hair is auburn, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Fonkin is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Impeccable. Flaws: Depressed. Bonds: Attractive, Immigrant, Criminal record. Occupation: Merchant

Voice: American accent

Attributes [hide]

Fonkin Waggletop, Male Gnome Aristocrat 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +6, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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