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NPC Generator

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Advanced [show]


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light white in addition to tight pants. He has styled his silver hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Mundane. Bonds: Enemies, Rich, Slave. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Gardain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears many layers of old clothing at all times, and his gloved hand is found clutching a hammer. His black hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gardain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Gardain Glanhig, Male Dwarf Barbarian 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Cask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is brown and curly. His blue eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Barrister and found it very stressful. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Attractive, Job, Slave. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Cask In the Storm, Male Tabaxi Warlock 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 18 (+4)14 (+2)
Skills Intimidation +6, Nature +5
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: Azurite (15 gp). Rock crystal (60 gp). Hematite (15 gp). Chrysoprase (60 gp). Moonstone (60 gp). Smoky quartz (60 gp).


Social Check DCs


Damien Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: Retire the richest man in the south; and retire the richest man in the south

Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Damien Strongbones, Male Halfling Ranger 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills History +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 1000 pp. Jasper (20 gp). Freshwater pearl (10 gp). Iolite (20 gp). Banded agate (10 gp). Deep blue spinel (900 gp). White pearl (160 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Brown-green garnet (160 gp). Deep green spinel (160 gp). Red garnet (160 gp). Golden yellow topaz (900 gp). Carnelian (20 gp). Violet garnet (900 gp). Emerald (1400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Justin Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his ceremonial dagger ready. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Justin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: Justin was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Impeccable, Persistence. Flaws: Insane, Hedonist. Bonds: Rich. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Justin Hayhurst, Male Human Aristocrat 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +4

Possessions: Black star sapphire (1600 gp). Deep blue spinel (1400 gp). Hematite (11 gp).


Social Check DCs

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